Dispatch turns a greeting into a gift someone can actually redeem. The sender picks a real treat — a donut, a Slurpee, any of hundreds of gifts — adds a personal note, and sends it as an augmented-reality greeting card that comes to life on the recipient’s phone. They redeem it online or walk into the store to claim it. For the brand, every heartfelt card becomes new foot traffic and a new customer: a digital greeting card turned into a measurable profit center.
A library of ready-to-play games that brands license and make their own. Drop in your products, your prices, your offers. Players play, compete, share, and shop — and the engagement is yours.
Every title in the library is brandable. These four show the range, from aspirational luxury to sports and entertainment trivia.
Football trivia with a category for every kind of fan, and the flagship of an 18-title sports and entertainment trivia series.
Build the dream haul. A luxury shopping spree that puts your premium catalog at the center of the fantasy.
Spot the style, own the look. A fast fashion game where your collection becomes the runway.
Movie trivia across every era of cinema, and the engine that powers the entire branded trivia collection.
Brands spend to borrow a few seconds of attention, then spend again to borrow it back. A banner is seen and forgotten. A scroll-past is a scroll-past. The hardest thing in marketing is not reaching someone once. It is earning the minutes where they choose to stay, lean in, and remember you.
A game is the opposite of rented attention. People play because they want to. They come back because it is fun. And when the products inside the game are yours, every minute of play is time spent with your brand, your catalog, and your offer.
The platform is built so a brand can make any game its own without building anything. The games already work. You supply what makes them yours.
Pick from the library. Each game is self-contained and ready to deploy on web, kiosk, or in-venue.
Your product photos, names, prices, key art, and promo codes drop in. The products become the star of the screen.
They beat the clock, build streaks, challenge friends, and post their scores. The game spreads on its own.
Every game ends on a shoppable screen of your products, and the session is engagement you own, not attention you rented.
A branded casino game with the rhythm of craps and the swing of twenty-sided dice. Players bet the line, ride the hot hand, and chase the roll — every pass, point, and crap-out wrapped in your brand instead of a neon pit.
Two 20-sided dice widen the table from 2–12 to 2–40 — new points, bigger long shots, and odds you can tune to the house.
Felt, chips, dice, and payouts all carry your colors and logo. The come-out roll becomes a branded moment, not a casino cliché.
Hot-hand streaks, shareable wins, and daily bankrolls turn one roll into a habit — the same retention loop behind every Sizzle game.
Real product photography on calm, dark backgrounds so your catalog is what the player looks at, not clip art.
Every game finishes on a “shop your picks” screen with your products, prices, and a promo code. Buy links activate the moment a brand licenses the game.
A shareable link drops a friend into the exact same board. Word of mouth, built into the mechanic.
Players share results straight to social, and every link sends new viewers back into the game.
One build scales from a phone to a tablet to a full-screen desktop, sized to fill the screen on each.
Swap products, pricing, key art, colors, and copy. The same game becomes a different brand experience for every licensee.
“A game is not a media buy. It is a place your customer chooses to spend time with your brand — and shares with a friend on the way out.”
A game on the product page or in the app that turns browsing into play and ends on a cart of your products.
Loyalty and on-pack campaigns where a code unlocks a branded game and a discount, driving repeat engagement.
Trivia and reflex games skinned to the team, played in-arena and second-screen, sponsor products built in.
Experience Pass® deployments at conferences, launches, and venues, with redemptions and challenge-driven virality.
Lobby, floor, and kiosk games that entertain guests and route them to offers, amenities, and rewards.
Kiosk and table games tied to the menu and loyalty program, turning wait time into brand time.
Sizzle® Experience Pass® is part of the Sizzle® platform, the same infrastructure deployed at global scale for live audiences.
Pick a title, send your catalog, and we will show you your brand playing in a matter of days.